Flixel 2.0 Project Template for FlashDevelop
I’ve been doing a bit of Flixel (flash game library) programming lately, and to speed up the creation of games I created a Project Template for FlashDevelop that includes a MenuState, PlayState and Preloader. Download the template
How to use it
I will assume that you already have the Flex 4 SDK already setup for FlashDevelop.
To use the template, simply copy it into the “projects” folder in your FlashDevelop installation directory. For me, it was “C:\Program Files (x86)\FlashDevelop\Projects.” Then, in FlashDevelop, simply go to Project -> in the toolbar.
Then, there should be an option to create a new Flixel 2.0 project.
That’s it! The new project will include 4 basic files on top of the flixel library (the current stable release as of today).
Update Flixel version in the template
To update the version of flixel in the template, go to where you extracted the template originally (mine was in C:\Program Files (x86)\FlashDevelop\Projects\410 Flixel 2.0 Project\). Then, in the “src” folder, you will see another folder called “org.” Simply overwrite the org folder with the org folder from the latest Flixel distribution. That’s it!


